Grjun Vjakr, the Green Waters
The region of Grjun Vjakr, located on the island continent of Xinthis, stretches from the northern to the northeastern parts of the grand tor. This area was discovered by the intrepid Rautavarasto explorers, who marveled at the vast marshlands that unfolded before them. The marshes were teeming with herbaceous grasses, reeds, and sedges, creating a lush and verdant landscape. These wetlands became a haven for various insects, including beetles and flies, which found abundant resources amidst the marsh vegetation.
For the Aurelian, the inhabitants of Grjun Vjakr, this region held a special significance. It reminded them of their ancestral homeland, and they decided to make it their new home after their arrival in Xinthis. Over the centuries that followed the Time of the Shattering, the Aurelian society thrived within the marshlands of Grjun Vjakr. They established their cities and settlements, sprawling across the marshes, taking advantage of the rich resources and natural energies found in the region.
The marshlands of Grjun Vjakr provided the Aurelian with ample food sources, sustaining their communities. The herbaceous grasses and vegetation served as grazing grounds for livestock and attracted a variety of wildlife, ensuring a bountiful food supply. Additionally, the underlying hot springs, hidden beneath the marshy surface, offered a wellspring of natural energies that infused the land with vitality. The Aurelian harness these energies, incorporating them into their daily lives and their arcane practices.
Within the society of the Aurelian, a feudal system has emerged and thrived. Different noble houses rule over their respective territories within Grjun Vjakr, maintaining a delicate balance of power and ensuring the well-being of their subjects. The marshlands, with their abundance of resources, make it relatively easy for the Aurelian to sustain their feudal society. The proximity of Grjun Vjakr to the other nation-states of the Bardea facilitates continuous trade and communication, fostering a sense of unity among the different communities.
One notable location within Grjun Vjakr is the Daerdanor, a gathering place where the nation-states of the Bardea convene under the auspices of the ruling Teldralgorin Thulis. The Head Waters, with its calm and serene atmosphere, serves as a neutral ground for discussions, negotiations, and decision-making among the various representatives. It is here that the leaders of the Bardean nation-states come together to address matters of mutual concern, forge alliances, and maintain the delicate balance of power across the continent.
Grjun Vjakr, with its sprawling marshlands and vibrant ecosystems demonstrates the resilience and adaptability of the Aurelian. They have embraced this region as their new homeland, harnessing its resources and building a thriving society within its watery embrace. Amidst the fertile marshes of Grjun Vjakr, the Aurelian continue to preserve their traditions, maintain their feudal system, and play a pivotal role in the politics and interconnectedness of the Bardea nation-states.